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A total war saga
A total war saga










  1. #A total war saga for free#
  2. #A total war saga series#
  3. #A total war saga download#

At this point we were feeling pretty confident with the game, but then people started playing and reality hit us in the face. So, we prepared a build, organized the test, invited people and started observing them as they played.

a total war saga

We needed data on what the player experience would be for those people.

#A total war saga for free#

But Troy was initially released for free on the Epic platform which meant that we'd have a huge influx of players who were completely new to the franchise. " Why would you test people who've never played Total War when you have people who've been playing it for 20 years?” Don’t worry, we asked them, too. One of our tests was with a group of gamers who had never played a Total War game before and had little to no experience with turn-based strategy games. Our core players had also seemingly gotten used to it, but then we started doing user tests and quickly ran into unexpected problems. However, we didn't give this much thought since we had gotten used to this behavior ever since WH2. We would only display the End Turn button after you had resolved or skipped all of your pending notifications, which in mid-to-late game meant that you might have to go through 20+ clicks before even seeing the End Turn button. This was a good quality-of-life feature that helped remind players of all the actions they hadn't yet completed, but it also had a downside. When you clicked on the button, it would select a game object or open a panel to prompt you to act on the corresponding action before ending your turn.Īn example of the Royal Decrees notification shown on top of the End Turn button. The end turn button represented by the hourglass. It used an hourglass icon and if you had pending actions it would show you a different icon for every action. For a long time during development, our End Turn button looked and behaved very much like it does in Total War: Warhammer II. Let’s start by looking at one of the most important UI elements in turn-based games - the End Turn button. In this edition, Alex Tokmakchiev, Lead UI/UX Game Designer at Creative Assembly Sofia, shares how user testing and player feedback helped inform the UI/UX driven design of A Total War Saga: Troy's 'End Turn' button. To see this content please enable targeting cookies.Earlier installments cover topics such as building an adaptive tech tree in Dawn of Man, achieving seamless branching in Watch Dogs 2’s Invasion of Privacy missions, creating the intricate level design of Dishonored 2's Clockwork Mansion, and the tech behind Gears Tactics.

a total war saga

The game will be released on Steam during summer 2021. Here, you will assume the roles of Achilles, Hector, and other legendary heroes as you fight to defend Troy - or destroy it.

#A total war saga series#

Not only does this mean that we can bring the tales and legends of Troy to a wide audience through Epic’s massive platform, but it also means new players will get to try Total War for the first time, experiencing the unique gameplay that the series is famous for.”Īnnounced in September last year, the game puts players in the middle of the Bronze-Age Trojan War conflict. "It's a hugely exciting thing for us to be able to do for our players. “Thanks to Epic, we're able to offer a Total War title for free on its launch day," said Tim Heaton, chief studios officer at Sega Europe in the press release.

#A total war saga download#

It will also be a free download during its first 24 hours of availability. A Total War Saga: Troy has a release date, and it will be free to download for the first 24 hours of availability on the Epic Games Store.Īn Epic Games Store exclusive for one year, A Total War Saga: Troy will be released on August 13.












A total war saga